Thursday, September 17, 2009

Xorn scouting reports

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battle19.evony.com/default.html?logfile/20090917/68/00/680057e3b66271fe66409820f1539ecb.xml

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battle19.evony.com/default.html?logfile/20090917/17/cd/17cd2f58f3cdcb770c84970370e24e15.xml

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battle19.evony.com/default.html?logfile/20090917/bd/24/bd24acfb2e014b8951b1258d0739c653.xml

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battle19.evony.com/default.html?logfile/20090917/f2/09/f209c9b06a509f3a41cfa9ed54954eb1.xml

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battle19.evony.com/default.html?logfile/20090917/a3/bf/a3bfe1cbf8970aaf66250d12a3fe3cfd.xml

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battle19.evony.com/default.html?logfile/20090917/5d/8d/5d8d2cca9405de04f87df0202769ba0c.xml

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battle19.evony.com/default.html?logfile/20090917/3a/c6/3ac6bef057ebe4ba23e60f0e446e014e.xml

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battle19.evony.com/default.html?logfile/20090917/02/27/02279a732ee98236939159d4b90045e2.xml

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battle19.evony.com/default.html?logfile/20090917/ea/5e/ea5ee0bdf40ca8945d26b04acb73f3e2.xml

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Tuesday, September 1, 2009

The Kitchen Timer Loyalty Bomb Strategy

So you're trying to take a city. You send waves of break attacks, followed by waves of horse.

But your opponent is online. He closes the gates for the break attack, so you can't kill his troops, and opens the gates for your horse, so he can kill yours.

You, my friend, have been pwned. You suck at this game. Maybe you should try needlepoint, or cricket, or jai alai.

I'M KIDDING. This has happened to all of us, and has happened to me a lot.

This was before I learned the (drum roll please) ... KITCHEN TIMER LOYALTY BOMB STRATEGY! Yes, it sounds like a Japanese noise band. Roll with it.

WHY YOU SHOULD TIME WAVES TO HIT ALL AT ONCE

IF you have a big wave at 10 minutes and a small wave at 1, it's easy for an opponent who is online to beat you. They just leave the gates closed for the first attack, then open them for the second attack.

But! If you have all the attacks land within a second or two of each other, this is impossible. You give your opponent a choice: risk losing everything by opening the gates, or turtle up and let you loot him.

Best, if he does the latter, he loses about 36 loyalty, since 9 attacks hit at once taking 4 loyalty each.

If you have an opponent with 4 cities and only enough troops to open the gate in one or two, you can full-court press him. Send attacks at ALL of those cities. Then, set scouts to hit one minute prior to impact. You'll be able to see where all his troops are, and withdraw from there. He won't be able to stop you looting his other towns.

Sounds great, right? (Everybody say, "right!") But how do you do this, given the camp interface sucks in the rally spot?

The answer: the humble kitchen timer.

HOW TO DO THIS

STEP ONE: Have enough troops and heroes to send out 9 or 10 waves. One big wave of breakers, and other waves of either warriors or cavalry. Ideally warriors, because if something goes wrong it won't hurt to lose them, but sometimes you need the cavalry to get there faster.

STEP TWO: Go into the rally spot. Have your kitchen timer handy.

Dial up a target. See how long it takes to reach the target. Get ready to click "OK."

Now, set your countdown timer to the EXACT time the attack lands.

This gives you a handheld device that will tell you precisely when your breaker lands. Now, use the camp feature to have 8 or 9 waves of warriors or cavalry land 1 second behind the breaker.

Your opponent can't open the gates unless he can slaughter the breaker wave -- and if he can, you've got bigger problems.

As always, re-scout 1m before the attack hits to make sure he isn't reinforced. But this is a good way to whack the loyalty down fast, without the risk of losing troops.